CTRL DRAG is not working on Xcode 7.3

Forums / NoMachine for Windows / CTRL DRAG is not working on Xcode 7.3

Viewing 9 posts - 16 through 24 (of 24 total)
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  • #10969
    rob8861
    Participant

    By the way, I have tested it on two different macs. one is a mac mini and the other one is mac book pro.

    Both produce the same results.

    #10975
    graywolf
    Moderator

    It looks the display server failed to start. In /Library/Application Support/NoMachine/var/log/node you should find many folders F-C-… Can you send them along with the whole folder /Library/Application Support/NoMachine/var/log/ ?

    #10986
    rob8861
    Participant

    by the way, I tried installing 5.1.22 on both my PC and my Mac but still ctrl + drag is not working.

     

    #10988
    graywolf
    Moderator

    You need to add DisplayServerExtraOptions “-oldeventapi 0” in 5.1.22 too. Option it isn’t active by default.

    #10996
    rob8861
    Participant

    halleluya….

    I finally got it to work. Not sure why it didn’t work in 5.1.16 but in 5.1.22 it works.

    I am able to ctrl+drag with the blue line and drag scenes around in the story board. So far everything seems to be working as expected.

    question:

    is this going to make it into the next stable release? or will I always have to enable this option in the node.cfg ?

    Thanks,

    #11069
    rob8861
    Participant

    @graywolf

    is this going to make it into the next stable release? or will I always have to enable this option in the node.cfg ?

    #11083
    graywolf
    Moderator

    You have to add that option for now. As the old input model is going to become obsolete the new one will be enabled by default in the future but I cannot in which release it will be added permanently.

    #11317
    npn
    Participant

    Are there any other tricks needed to get this to work?  I too have been having this issue for sometime, but have been working around it by using a directly connected mouse when I need to.

    I already have the DisplayServerExtraOptions “-oldeventapi 0” setting as a fix for my keychain issue.

    In general Xcode and NoMachine just don’t total get along.  I have had other issues as well that I have been working around.

    I have the above issues as well as the storyboard dragging issue.

    I am currently running 5.1.26 on both the server and the clients I have tried, (Windows 10 and ubuntu 14.04).  OSX 10.11.4, and Xcode 7.3.

    #11337
    graywolf
    Moderator

    Hello npn

    “-oldeventapi 0” is enough to workaround the issue in topic as I know it. May you capture a video – locally to the host where you run Xcode – showing how things are supposed to work? You can send the video to forum (at) nomachine (dot) com.

Viewing 9 posts - 16 through 24 (of 24 total)

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