I am running this application on Windows 7 remote PC and loading a game, where this game appears to be accessing some audio paremeters and then causes a bluescreen crash on Windows due to Windows not being able to handle the request by the game through no machine launcher. The Bluescreen specifically indicates nxaudio.sys which is part of NoMachine.
some info on the crash:
Is there anything else I could provide to help indicate this issue? Sometimes the game loads fine and does not crash nxaudio.sys, but most of the time it does.