February 4, 2022 at 17:02 #37324hzwParticipant
I’ve just set up NoMachine to connect my Linux notebook (Ubuntu 20.04) as client to a remote Windows system as server (Windows 11) (all physical displays).
The only thing I cannot make work is connecting my USB devices. They are recognized under Linux and I can also select them under “Menu -> Devices -> Connect a USB Device”, however after selecting them and pressing “Connect” they start being loaded but the spinning wheel never disappears (see screenshot). This is the case for all devices I have tried, i.e. the SpaceMouse, a normal USB mouse and a webcam. I should add that I can use the mouse on the server anyway. My final objective is to use the SpaceMouse for controlling a software on the server.
Do you have any ideas what else I should try or change in my configuration?
ls -l /usr/NX/bin/drivers/:
-rw-r–r– 1 root root 48368 Feb 2 08:35 nxusb.ko
lsmod | grep nxusb:
nxusb 32768 5
I’m using the free versions of NoMachine Enterprise client 18.104.22.168 on Linux and NoMachine 22.214.171.124 on Windows.
Let me know if I should append any other client or server logs.
Thank you for all your help already in advance.
Attachments:February 4, 2022 at 21:57 #37330Giorgi-G.Contributor
Can you please try to restart both machines, and after try to forward regular mouse first?
In addition, questions that might help figure out what’s going on:
– Do you see both local and remote devices under the “Menu -> Devices -> Connect a USB Device” tab?
– Do you have a stable internet connection to the server machine with less than 30ms ping time?
– Could you please send logs from both (client and server) sides? You can send them directly to forum[at]nomachine[dot]com.February 7, 2022 at 11:37 #37358hzwParticipant
Thanks for your reply and suggestions.
It’s a bit embarrassing, but that already did the trick. I could indeed not see any USB devices on the remote system (=server). After waking up from suspend mode everything worked now, i.e. I could see the devices as well as connect the SpaceMouse.
Just for reference purposes: For some reason I needed to install the official 3Dconnexion drivers from their webpage to make it work via NoMachine even though it had worked without it when I connected the mouse directly to the server PC before.
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