graywolf

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Viewing 15 posts - 481 through 495 (of 670 total)
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  • graywolf
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    First: I think doesn’t matter the difference between Terminal (Konsole?) and xterm. The environment variables of shell attached to the terminal is what really matters. I think the environments differ between shells. You can dump environment variables using command “env” without arguments.

     

    Second: The command to set a variable in the environment depends on the shell in use. I guess you are using bash, because you wrote that command export QT_X11_NO_MITSHM=1 worked (all subsequent commands will inherit that variable). Provided Yast requires root privileges, do as follows:

    • run Konsole terminal emulator
    • gain root privileges running su -
    • set variable: export QT_X11_NO_MITSHM=1
    • run command yast2

    If the blue text mode interface is shown, check the value of DISPLAY variable

     

    Third: I have no .Xresource at all (and no font issue). Same openSuSE version. Which is the program having the font issue? Konsole? Xterm?

     

    graywolf
    Participant

    Hi, I was searching for a solution to this too.

    Hello, thank you for sharing your solution.

    graywolf
    Participant

    Hello.

    It looks this problem occurs when you run Yast and Konsole with root privileges. This causes a failure when trying to use shared memory. This isn’t usually a problem, but error is not correctly handled by the toolkit library.

    Workaround: set QT_X11_NO_MITSHM=1 in the environment when you want to run Yast or any Qt application requiring root privileges:

    env QT_X11_NO_MITSHM=1 yast2

    env QT_X11_NO_MITSHM=1 konsole

    in reply to: Client does not detect resolution correctly #11363
    graywolf
    Participant

    In the first case you are connected to a virtual desktop session. In the second one you are connected to the actual display of the server host (where only “physical display” sessions are allowed by NoMachine Free).

    in reply to: CTRL DRAG is not working on Xcode 7.3 #11337
    graywolf
    Participant

    Hello npn

    “-oldeventapi 0” is enough to workaround the issue in topic as I know it. May you capture a video – locally to the host where you run Xcode – showing how things are supposed to work? You can send the video to forum (at) nomachine (dot) com.

    in reply to: Caps/CTRL switching not working #11168
    graywolf
    Participant

    Sorry, the backtick was a typo.

    Check the client log to be sure option ctrl:swapcaps is passed correctly (search for a file named “session” in %USERPROFILE%\.nx\R-…).

    You need also swapcaps in the remote session. Check with sexkbmap -print. If swapcaps is not set, add it with setxkbmap -option ctrl:swapcaps

    in reply to: Caps/CTRL switching not working #11155
    graywolf
    Participant

    The problems you get with version 5 arise because server and client try to keep in sync the state of CAPS.

    I’d suggest not to use xkbcomp scripting anymore but use ctrl:swapcaps option in the keyboard layout description. Depending on the client OS:

     

    Linux:

    Run a terminal in the client OS and set ctrl:swapcaps:

    setxkbmap -option ctrl:swapcaps

    Then run NoMachine client.

     

    Windows/OS X

    Locate file “keyboard” in the NoMachine client installation (usually C:\Program Files (x86)\NoMachine\share\keyboards in Windows or /Applications/NoMachine.app/Contents/Frameworks/share/keyboards in OS X).

    Find line describing your keyboard layout in the file.

    Add ctrl:swapcaps in the last field, for example if your keybard is US English, change line

    English (United States),0x0409,US,en_US,,

    into

    English (United States),0x0409,US,en_US,,ctrl:swapcaps`

     

     

    in reply to: CTRL DRAG is not working on Xcode 7.3 #11083
    graywolf
    Participant

    You have to add that option for now. As the old input model is going to become obsolete the new one will be enabled by default in the future but I cannot in which release it will be added permanently.

    in reply to: Ubuntu 16.04 headless – resolution stuck @ 1024×768 #11035
    graywolf
    Participant

    You can get such a behavior if you let NoMachine create a display on the fly rather than using thephysical one. Try to turn off lightdm:
    sudo service lightdm stop

    and restart NoMachine server:
    sudo /usr/NX/bin/nxserver --restart

    Otherwise, if video card is NVIDIA, you can force Xorg to work as if a monitor were attached (see NVIDIA-specific option “CustomEDID” in xorg.conf).

     

    in reply to: CTRL DRAG is not working on Xcode 7.3 #10988
    graywolf
    Participant

    You need to add DisplayServerExtraOptions “-oldeventapi 0” in 5.1.22 too. Option it isn’t active by default.

    in reply to: CTRL DRAG is not working on Xcode 7.3 #10975
    graywolf
    Participant

    It looks the display server failed to start. In /Library/Application Support/NoMachine/var/log/node you should find many folders F-C-… Can you send them along with the whole folder /Library/Application Support/NoMachine/var/log/ ?

    in reply to: CTRL DRAG is not working on Xcode 7.3 #10961
    graywolf
    Participant

    Check the attached image showing how node.cfg should look after changes.

    Please pay attention to typos: a badly formatted option can prevent node service from starting.

    Attachments:
    in reply to: CTRL DRAG is not working on Xcode 7.3 #10952
    graywolf
    Participant

    rob,

    please create an archive of log folder:

    sudo tar zcf logs.tar.gz “/Library/Application Support/NoMachine/var/log/”

    and send it to: forum (at) nomachine (dot) com

    along with file

    /Applications/NoMachine.app/Contents/Frameworks/etc/node.cfg

     

     

    in reply to: CTRL DRAG is not working on Xcode 7.3 #10910
    graywolf
    Participant

    rob,

    in node.cfg try to add extra options to DisplayServerExtraOptions (not DisplayAgentExtraOptions):

    DisplayServerExtraOptions “-oldeventapi 0”

     

    in reply to: Hide mouse cursor and change modifier keys #10799
    graywolf
    Participant

    With h264 image quality can improve but you need to enable it. Here you can find useful information: https://www.nomachine.com/AR10K00706

Viewing 15 posts - 481 through 495 (of 670 total)